Bloodlines Unofficial Patch Plus Patch Trailer
Recommended Files

Fading DuskCommand & Conquer: Tiberian Sun (1999)
Fading Dusk is a mod for Tiberian Sun set one year after CABAL's defeat. Unlike the official Tiberium Wars storyline, the mod tells its own narrative, preserving the atmosphere of Tiberian Sun's grim world while expanding it with new ideas, missions, and factions.

CnC: Final WarCommand & Conquer: Yuri's Revenge (2001)
CnC: Final War is a total conversion for Yuri's Revenge set in a post-apocalyptic future. The mod offers new factions, unique technologies, and a completely revamped atmosphere of global war for survival.

HALF-LIFE: Operation RosenbergHalf-Life (1998)
Half-Life: Operation Rosenberg is a single-player modification for Half-Life and Opposing Force, in which you take on the role of Corporal Timothy Collins, a HECU Marine tasked with finding Dr. Rosenberg and traveling with him to the secret sector A-99 of the research complex.

Unreal ReduxUnreal (1998)
Unreal Redux is a fan-made remake of Unreal from 1998 with improved graphics, effects, and gameplay, preserving the atmosphere of the original while adding new levels, interactions, and secrets on the planet NaPali.

Half-Life: ExtendedHalf-Life (1998)
Half-Life: Extended is a large mod for Half-Life that expands the original campaign by combining content from Blue Shift and Opposing Force, adding new levels, reworking NPCs and maps, and increasing world detail. The campaign has become larger and more varied, making Half-Life: Extended feel like an almost entirely new game.

Half-Life: Point of ViewHalf-Life (1998)
Point of View is a single-player modification for Half-Life where you play as a Vortigaunt worker named Xonkst. Your goal is to retrieve a stolen crystal from the world of Xen, facing both humans and Xen creatures. Experience the events at Black Mesa from a completely different perspective!

FlatOut: Ultimate Carnage. HardmodFlatOut: Ultimate Carnage (2008)
FlatOut: Ultimate Carnage. Hardmod - a mod that significantly increases the game's difficulty for special connoisseurs. In addition to the AI controlling faster and heavier cars than the player, it also removes the original wall-riding physics and makes it like in FlatOut 2.