Dark city skyline at night with street lamps in VTMB Prelude mod

Recommended Files

Realism InvictusSid Meier's Civilization IV (2005)
Realism Invictus is a large-scale mod for Civilization IV: Beyond the Sword that reworks the game toward historical authenticity and depth. Hundreds of technologies, leaders, and units, unique civilizations, epidemics, revolutions, and a complex economy take the game to a new level.

Rise of the EastCommand & Conquer: Yuri's Revenge (2001)
Rise of the East — a mod for Yuri's Revenge that adds two new factions: East Asia (China) and GLA borrowed from Generals, including their campaigns. New and old factions are divided into three subfactions, each with its own technologies and playstyle. Work has also been done to improve the game's visual aspects.

Disciples 2 Mod by NazarDisciples II: Rise of The Elves (2003)
Disciples 2 Mod by Nazar — a major modification for Disciples 2: Rise of the Elves, aimed at expanding the "flora and fauna" of the Nevendaar world and deepening the diversity of units across all factions.

Stronghold 2 Colour ModStronghold 2 (2005)
Stronghold 2 Colour Mod is a small mod that changes the game's color palette, making it more realistic.

DEAD HUNGERDoom II: Hell on Earth (1994)
DEAD HUNGER is an atmospheric total conversion of Doom with a zombie apocalypse theme, featuring abundant gore and body dismemberment.

DwellQuake (1996)
Dwell is a large-scale mod for Quake, presenting a complete campaign of four episodes with original levels, new enemies, weapons, and power-ups. The project emphasizes challenging, combat-heavy maps and gradually increasing difficulty designed for experienced players.

Quakespasm-Spiked (QSS)Quake (1996)
Quakespasm-Spiked (QSS) is an advanced, feature-rich engine based on Quakespasm that enhances classic Quake through improved performance, better networking, and expanded mod support. It preserves the look and feel of the original while adding improvements for both single-player and multiplayer.