Atmospheric swamp landscape in Doom II mod IronTusks Diablo3D

Recommended Files

Half-Life: Vertigo ModHalf-Life (1998)
Half-Life: Vertigo Mod is a total conversion of Half-Life on the GoldSrc engine, recreating the atmosphere of the cut "Vertigo" level from Half-Life 2.

OpenNoxNox (2000)
OpenNox is an open-source game engine that is the result of collaborative community work. Its main goal is to extend and improve the original game Nox.

Half-Life: The CoreHalf-Life (1998)
Half-Life: The Core — one of the most anticipated mods for Half-Life with impressive level detail that will give a new perspective on the disaster. It combines intense action, thoughtful puzzles and a story unfolding in completely new corners of the Black Mesa complex.

Heroes of Might and Magic 3 HD+ ModHeroes of Might and Magic III (1999)
HoMM3 HD+ — an unofficial fan patch for Heroes of Might and Magic III: Complete, which adds support for high resolutions (from 800×600 to 4000×4000), improves the interface and controls, fixes bugs in the original game, but does not change the original game mechanics.

4x4 Evo 2 EvoR Edition4x4 Evolution 2 (2001)
A mod that revives 4x4 Evolution 2: it adds widescreen support, improves texture resolution, fixes game bugs, and includes content from other entries in the series. Additionally, it features multiplayer support, so you and your friends can relive the nostalgia together while enjoying this wonderful game.

Heroes IV - UltimateHeroes of Might and Magic III (1999)
Heroes IV - Ultimate is a large-scale mod for Heroes of Might and Magic IV that expands the original game without changing factions. It adds new creatures, spells, artifacts and abilities, HD mode, improved graphics and icons, new objects and reworked campaigns, making the game more modern and content-rich.

Half-Life: RandomizerHalf-Life (1998)
A mod that randomizes almost everything in Half-Life, making each playthrough unique. Instead of the familiar crowbar, you might get a Hivehand, and a harmless headcrab could become a deadly enemy. Anything is possible - no matter how many times you return, you'll never predict what's around the corner.