Command & Conquer Generals Deep Impact mod with futuristic base and units

Recommended Files

HoMM3: Legacy of the SilenceHeroes of Might and Magic III (1999)
HoMM3: Legacy of the Silence (LotS) - a mod compilation for HoMM3 based on WoG that adds 26 new towns, level 8 units, new spells, skills, war machines, artifacts and their sets, as well as dozens of new unit abilities.

Black Mesa: ClassicHalf-Life (1998)
Black Mesa: Classic is an ambitious fan project aimed at porting the Black Mesa remake (on the Source engine) back to the original GoldSrc engine from Half-Life. The mod restores the atmosphere of the original game while adding a number of improvements and maintaining low system requirements.

C&C Red Alert 2 - Tiberium Crisis 2Command & Conquer: Yuri's Revenge (2001)
Tiberium Crisis 2: Dawn Fall is a mod for Yuri's Revenge that combines the ideas of C&C3 and C&C4 on the classic engine and has achieved impressive progress in graphics quality. The mod adds a new campaign that presents an alternative reimagining of the events of Tiberian Twilight and significantly deviates from canon.

Update Residual PointHalf-Life (1998)
Update Residual Point - an updated version of the Residual Point mod, which tells an alternative story of how everything went wrong in the original game. It offers improved textures, new sounds, and much more.

Half-Life: The InfectedHalf-Life (1998)
Half-Life: The Infected is a mod that adds a new 28-map campaign for Half-Life. In it, you play as an electrical intern named Gerald Backman, who finds himself at the epicenter of a resonance cascade and faces horrors from the Xen world, as well as the sinister Race X.

The End of DaysCommand & Conquer: Generals (2003)
The End of Days is a large-scale mod for Generals Zero Hour that adds a full-fledged Russian faction, updates USA, China and GLA with new units, buildings and upgrades. It emphasizes realism, introduces a specialization system for all sides and significantly reworks the balance.
